It reforms in 4D100+1,000 years. For those who do not accidentally fall in (to be consumed), this living portion of the deity made manifest may commune with worshippers, accept sacrifices, and possibly choose and pull in one or more to be transported to Xoth (although, for most humans, jumping or falling into this unnatural substance likely spells instant death). AZATHOTH: XADA-HGLA (Avatar) It was depicted as having numerous flexible legs that emerged from a bivalvular shell. The relatively small community lives in close-set dull-red roofed houses on a patchwork of narrow streets. Not all products are in all warehouses. The Hunger: enables high-ranking cultists to consume the blood of others, which then may be fed to others, sustaining their lives and healing wounds. Glagga: a liquid entity resembling mercury but near transparent. Likewise, a mind infected by one of the shan could potentially gather residual knowledge of the avatar by the simple process of having their mind possessed. Magic POW: 500 Magic Points: 100 Spells: none. POW is determined as 3D6+5 multiplied by 5 and ignores the hosts own POW value. Regenerates 1D6 hit points per round spent healing itself (death at zero hit points). Bolt: deals 1D10 damage plus it adjusts the age of the character by +/ 3D10 years (use a Luck roll to determine whether age is advanced or deducted); skill values remain the same (INT and EDU are not affected); effects of aging may apply (per Call of Cthulhu: Keeper Rulebook, page 32); if reduced to zero age or beyond 140 years-of-age, the character dies. For some, the entity is not an Elder God but rather a being that draws sustenance from humanitys dreams and is an amalgamation of thought: a multifarious organism brought to life by the unconscious willpower of millions of sleeping humans over many centuries. Hello, I was scraping Remuz RPG Archive so that the data would not be lost, but the site has recently closed and switched . Of a disquieting note, mentioned in Gharne Fragments, is a remark concerning a tribe of worm-men said to still dwell in the now-hidden city. Does it consume its food in an unusual manner? The victim may break free of the hold with an Extreme STR or Hard DEX roll, although those pulled into its mass are dead if unable to escape by their next action. Aura Idols of Zoth-Ommog feel cold to the touch and often make the holder or viewer feel as though they were momentarily sinking in deep water or, worse, drowning. Certain wine collectors have come to hear of this unusual wine, although despite efforts so far, have been unable to obtain a bottle for their collections. By the modern age, only four mummified priests of Sebek have ever been found, and these discoveries all appeared to end in tragedy, with violent deaths alleged to have claimed the lives of the archaeologists concerned. Thus, the possibility of the interconnectivity of this entity to others makes discerning the truth difficult and chaotic at best. We have - at last! Those shan on Earth are just as likely to call upon and venerate Baoht Zuqqa-Mogg in their devotions. Agreement rests on the entitys form, that of a luminescent fog or mist of blue, green, and/or yellow coloration, and that it only appears in the sea and never on land. In many ways this form of Daoloth is better suited to human contact, delivering less risk while allowing the Outer God to influence and connect with the affairs of other beings. Aura Given the fact that a manifestation of Shudde Mell will come upward from the center of the planet, it would be prudent to consider where one stands lest all be swallowed by the Old Ones arrival. Those caught within this dust cloud must succeed with a CON roll or suffer 1D6 choking damage per round for 1D4 rounds. Castor Venkos (also known as the Wizard of Yarrow) wrote in his Celestial Convocations of the Black Arts that he had visited Cykranosh and learned much from the world, noting that the Cykranoshian elders prophesized Hziulquoigmnzhah would one day grow to full ripeness and devour their world before taking to the skies with an army of its most devoted servants to settle on a blue world. Should such a prophecy come to pass, Venkos warns that Earth must be the blue planet so named. 160 DEITIES OF THE MYTHOS Cult: Dire Portents is a highly sophisticated piece of quantum mathematics far beyond the comprehension of most human minds. TYPICAL PHYSICAL MANIFESTATION: TULZSCHA Magic POW: 75 Magic Points: 15 Spells: Animate Flesh Thing, Augury (variant), Bestow Glimpse of Truth, Call Forth the Worm, Contact Ghoul, Contact Human (variant), Deaths Breath (variant), Embrace of Yog-Sothoth, Touch of Decay; others as the Keeper desires. PHAROL (Lesser Old One/Unique Entity) Cult A small cult of humans seeks to worship Pharol. While the entity may be unable to cease its scream, it can modulate the frequency and tone, and in so doing is able to communicate and convey its desires to chosen human mindsafter first reducing them to blank slates, which the Great Old One can then overwrite with its own agenda. Possible Blessings Befuddle: causes another person to fall into a confused state (winning an opposed POW roll) for 1D6 rounds; the confused should make Luck rolls to randomly determines their choices. Something in the human brain detects Basts presence and manufactures an image, that of a cat- or lion-headed woman. No amount of water, sand, chemicals, or a lack of oxygen may extinguish these extradimensional flames, which eventually die out themselves in 1D4 minutes after Pharol has left the area. Those affected suffer a penalty die to all actions (incl. Possible Blessings Carriers: able to identify and somehow magically wake a component portion of Hastalk, a cultist may carry that sentient element within them, bestowing their touch with a mutable agency that causes sickness in those they touch. As can be discerned from accounts relating to the elder things, Ubbo-Sathla is believed to constantly produce amoebic life forms, which may be the prototypes of life on Earth, or at least these played a role in the production of the shoggoths and humanitys forebears. Perhaps, it would be better to describe it as a combination of vegetable and flesh (in human terms), although most scholars agree that there are layers or portions of it that exist only in higher dimensions, which our eyes and senses cannot comprehend. Tendrils (mnvr): one or two people may be targeted (if one target, apply one attack roll with a bonus die). Altogether, it took on the aspect of a great wolf, yet seen in multiple viewpoints and shrouded within billowing clouds of purple-black smoke. AVATARS Both Great Old Ones and Outer Gods may produce avatars, which might be considered portions of their greater self, distilled into distinct and self-aware manifestations. Those swallowed have 1D10+6 rounds to escape before they are disintegrated and die. Powers Dizzying Senses: the Old One appears as a mass of living death and darkness, sweeping, leaping, and changing shape at will. While primarily sea-based, Zoth-Ommog appears able to transport itself on land while also capable of levitation or flight. Nothing a cultist says should be taken at face value. Those seeking assistance would be better served traveling to the Dreamlands and speaking to one of the gods priests. Whatever the case, Han appears to play some role in heralding an age of great suffering for humanity. If manifesting without physical form, the avatar may be banished with the correct spell or departs at will or when its magic points are depleted to half or fewer. Magic POW: 125 Magic Points: 25 Spells: Bait Human (variant), Enthrall Victim, Mental Suggestion, Send Dream; others as desired by the Keeper. In addition, the New York subway incident of 1921, where (allegedly) mustard gas was released, may have originated from the hand of a Kassogtha worshipper. Magic POW: 140 Magic Points: 28 Spells: Animate Flesh Thing, Circle of Nausea, Cloud Memor y, Dominate, Grasp of Cthulhu, Mental Suggestion, Send Dream, Utterance of Bile; others as desired by the Keeper. Chaosium Yellow Sign copyright 1989 Chaosium Inc. All rights reserved. Malleus Monstrorum 2. Great Old Ones once infested worlds, the Earth included, and their taint still dwells, infecting new and lesser lifeforms (like humanity). ) 211 Vulthoom 215 Ygolonac 219 Yibb-Tstll (? Drain Light: by expending 2 magic points, Cyegha causes all light sources to go out within a 1-mile (1.6 km) area (the range may be doubled by an additional 2 magic points). Fighting 100% (50/20), 6D6 Crush 100% (50/20), 13D6 Gather (mnvr) 60% (30/12), crushed or held (see above) (Avatar) HASTUR: AMBER ELDER This human-seeming apparition appears decked in shimmering robes of amber hue, which open to reveal a husk-like figure within, emaciated with peeling and dry skin and deathly pale. Breaking out requires an opposed STR roll versus the webs STR 100; if a knife is currently being held, a successful Luck roll grants a bonus die to the opposed STR roll. A deity whose outstretched hand grants an end to the misery and the slings and arrows of life. Cant say what their heads are like as theyre tucked tight under those shells. 215 CHAPTER 2 m a l Cult with these mind- or behavior-altering agents affecting the will and life patterns of other species. Without external help, the person cannot break free of the all-consuming obsession, and the Keeper may impose a penalty die to any skill rolls made during this time that are not connected to the solving of the puzzle. In time, after healing from its injuries, it oozes back the surface in 6D10 days. Rarely is Zathogs name heard on Earth, with most mentions usually in connection to Ubbo-Sathla. The general belief of such cults is that BMoth shall rise from the ocean and turn humanity away from modernity and back to a primitive way of life. Bizarre, outlandish, iridescent, yawning, multitudinous, flowing, and festering are all good words to describe a manifestation, let alone terrifying, horrific, and fear-inducing. Equally, those confronting the exploits of a particular cult may find that cultists of UtullsHrher are in the process of infiltrating and usurping the cult from within and find themselves in the midst of internecine conflict; perhaps, those who were considered enemies may become allies in a combined effort to destroy Utulls-Hrhers emerging influence. Casting no shadows and releasing no heat, just an icy cold, this unearthly fire kissed the ground and the walls of the cave, leaving stone discolored and stained with a patina of greenblue. 197 CHAPTER 2 m a l Possible Blessings Transformation: long term proximity to the Keeper of the Moon-Lens seems to cause a genetic mutation resulting in humans being born with goat-like features. While seemingly trapped in dream, the entity appears to be able to temporarily manifest physically in the Waking World. Dire Insight: may impart knowledge of all varieties, spells, rituals, and so on. Each round thereafter the victim may suffer a kiss. Press question mark to learn the rest of the keyboard shortcuts. Fighting Bite Dodge Armor 6-point tough skin. At the cost of 10 magic points, Cthugha may glow more brightly, each round increasing its luminescence such that it becomes harmful. Armor None. 26 Magic POW: 240 Magic Points: 48 Spells: any as determined by the Keeper; suggest Alter Weather, Create Mist of Rlyeh (frosty variant), Dominate (extended range). Entrancing Fire: humans in the presence of Tulzscha may become captivated and entranced by its ever-moving flaming form if they fail a Hard POW roll. When these forms are taken as the work of a single unified mind, the key characteristic of a grand manipulator is preeminent. This avatar has allegedly been seen in Weimar Berlin in the form of an androgynous emcee. Though, what accounts we have imply that the mere presence of Zu-che-quon is anathema to earthly life (Eibons texts remain quiet on the subject). Such creatures either manifest with the Lesser Other God or are summoned as needed. It reforms in 100 years near to Azathoth. Casting Animate Dead on thetrove's bloated corpse. Fighting 85% (42/17), damage 1D6+3D6 Tentacle grasp (mnvr) 85% (42/17), held, may be kissed on following round Kiss automatic when held, damage 3D10 points of INT Sickle 50% (25/10), damage 1D4+3D6 Combat Attacks per round: 2 (arm tentacles) + 1D6 (smaller tentacles) or 1 (kiss) May attack with both arm tentacles each round, dealing 3D6 damage. The musk of the reptile house pervades the temples and secret hideouts of the worshippers of Sebek, who commonly keep reptiles for use in their ceremonies. If taken literally, Cythulos is a catalyst of change or transformation on a cosmic scale, which would (perhaps) lend weight to it being an avatar or some portion of Azathoth. Likewise, suitably thick or heavy clothing may provide some defense (negating or reducing damage to 1D3 per round). If reduced to zero hit points, a Lesser Other God will vanish. Regenerates 2D6 hit points per round spent healing itself (death at zero hit points). Other names: Twin Spawn of Cthulhu. While no can be certain as to whether these awful diseases were motivated and mutated by Hastalk, such things are a cause for concern and remind us of the fragility of life made more so by the unfathomable workings of cosmic entities. TYPICAL PHYSICAL MANIFESTATION: YTHOGTHA STR 200 CON 500 SIZ 275 DEX 65 Aura Anything connected to this entity tends to convey a sense of damp or wetness, with items being oily to the touch and provoking negative reactions. Ghoul Sight: human worshippers may be blessed with the ability to see in darkness, as well as receive an enhanced sense of smell. A somewhat scary prospect is the notion that Vulthoom may be able to reproduce itself via seedlike pods, which it is believed to cast out once every 10,000 years. Skin touching Shudde Mells flesh suffers 1 damage per round of contact (assuming a light touch); if the whole body is thrown against the Old Ones form, then increase to 1D4+2 damage. The mist is dense and a Luck roll may help determine how quickly a group of people becomes detached from one another, each becoming effectively lost in the mist. These whispers may be heard at certain times that could, some say, align to astronomical alignmentsparticularly the alignment of Regulus (within the constellation of Leo) and the planet Mercury. UPDATE 07/25: I am now able to discuss every single game that was listed on The Trove and more! Armor 22-point rubbery and sinuous flesh. Control Light: any light sources go out on the arrival of Bugg-Shash. Mind Touch: at a cost of 5 magic points, Aphoom Zhah may touch the mind of an individual seeing the entity (most likely through a telescope). Said to be a huge fire vampire, it is usually pictured as a mass of gaseous blue flames, and scholars report that it dwells near Powers Heat: Fthaggua burns at 2,012F (1,100C), able to sets flammable objects alight with its touch, and causing from 2D6 to 8D6 burn damage, dependent on the severity of its touch. 82 DEITIES OF THE MYTHOS - G - Coterie: when traveling between worlds (at a speed of one light-year per day), 4D10 fire vampires accompany Fthaggua. Every now and then, sparks of bright green light would shine through the image, which moved and lumbered in a loathsome manner. POW MP STR CON SIZ DEX HP DB Build MOV Armor Dhyighash 480 96 290 100 290 75 39 +6D6 7 1 0 Glagga 140 28 270 300 300 60 60 +6D6 7 4 0 Krnk 300 60 340 340 350 30 69 +8D6 9 6 12 Lysh 200 40 200 300 300 35 60 +5D6 6 7 0 Mtlblys 300 60 320 300 340 05 64 +7D6 8 1 35 Nour 200 40 200 250 300 60 55 +5D6 6 10 0 Prktha 350 70 190 230 320 60 55 +5D6 6 7 0 Shinjh 300 60 200 300 350 70 65 +6D6 7 5 8 Thahash 300 60 240 260 300 50 56 +6D6 7 6 3 Urafty 400 80 240 300 320 50 62 +6D6 7 3 0 X-2634 350 70 n/a 340 400 90 74 n/a n/a 20 0 Yko 180 36 230 220 300 60 52 +6D6 7 1 0 173 CHAPTER 2 m a l - P - and likely to cause dangers to the fabric of our cosmos unless magically contained. The size and sight of Gnophkehs are liable to cause a person to see themselves as prey and fodder for the god, and their own weakness magnified by its clear physical prowess. / / / / / ) ) ) ) ) Damage M i n i o n M a s t e r MINION ONE Name Description SAN Loss STR CON SIZ DEX APP EDU s h e e t MINION two Name Description SAN Loss INT POW MOV STR CON SIZ Hit Points Damage Bonus Powers DEX APP EDU INT POW MOV Hit Points Damage Bonus Powers Attack Skill Damage Attack ) %( / ) %( / ) %( / ) %( / ) %( / ) Armor Skills Magic Points Spells Magic Points Spells MINION three STR CON SIZ Damage / Armor Skills Name Description SAN Loss Skill %( DEX APP EDU MINION four Name Description SAN Loss INT POW MOV STR CON SIZ Hit Points Damage Bonus Powers DEX APP EDU INT POW MOV Hit Points Damage Bonus Powers Attack Skill Damage Attack Skill Damage %( / ) %( / ) %( / ) %( / ) %( / ) %( / ) Armor Skills Armor Skills Magic Points Spells Magic Points Spells copyright 2020 Chaosium Inc. The warning goes so far as to suggest that even reading the words of the ritual summons may be enough to kill, stating that those with a predisposition for self-harm or who are contemplating suicide may unconsciously be driven to end their life. Such tasks may appear crazed and bewilder witnesses or could have some underlying logic to them (presumably achieving something to the benefit of the Mother of Pus). (Outer God) It burst from the ground, a noxious blaze of green flame and light. Combat Attacks per round: 3 (claw and/or tentacle) plus 1D3 (gathering tentacles) May attack with claws and tentacles three times per round against chosen targets, but, in addition, each round, its tentacles may randomly gather up those nearby. Those driven to insanity become easy converts for the avatar. Given its ghoulish connections, it may be supposed that Baoht Zuqqa-Mogg enjoys consuming dead flesh, which the ghouls have in vast supply. In most cases, the Lady will have gathered an assortment of devoted followers, all eager to please their leader and whose task is spread lawlessness and immorality. Magic POW: 100 Magic Points: 20 Spells: Cloud Memory, Contact Moon-Beast (variant), Dominate, Mindblast, Send Dream, Steal Life (variant); others as the Keeper desires. Most scholars (unusually) seem agreed in the thought that Yog-Sothoth shall play a significant role when the stars are right (which may or may not represent the casting aside any remaining confinement or shackles imposed by Elder beings). Hit Points: 35 Damage Bonus (DB): +4D6 Build: 5 Move: 10 Combat Attacks per round: 2 (strike, smash, or flame) May strike and smash with fists (human-like or otherwise) or send forth a burning green flame when necessary, but prefers to employ spells or use others to distract opponents while removing itself from danger. Mind Crawling: able to read the minds of lesser beings (like humans, mi-go, and so on) and uncover deep memories, which are then employed to convince a person to perform the Small Crawlers wishes or otherwise force or blackmail them to do its bidding. Notably, the INT characteristic has been removed for Mythos gods, as it is essentially meaningless in game terms and serves little to no purpose. The Call of Cthulhu Keeper Rulebook has the full rules including background, guidance, spells, and monsters of the game. The historical and folkloric accounts speak of the creature flying about the Severn Valley, so presumably this Whisper: those hearing Bugg-Shashs whispering mouths should attempt a POW roll, with failure indicating the loss of 1D6+2 points of Sanity. If encountering a revivified Yegg-Ha, the smell would be stronger while it would be anathema to most humans. Malleus Monstrorum: Cthulhu Mythos Bestiary 2 Volume Slipcase Set $135.95 RRP $140.00 SAVE $4.05 (3%) More info. Direct encounters with Yog-Sothoth are, thankfully, rare, yet such occasions are often disastrous for those involved and, unfortunately, for those in proximity also. BYATIS (Old One) The vison spoke of a one-eyed being whose beard was a nest of impossibly long trunk-like serpents, each the width of a man, and all mounted on a conical and tapering body possessing spindly legs. Keeper of the Moon-Lens Powers Transform: those eaten by the avatar may be transformed into a gof nn hupadgh and released, most likely near to the grey cone rock hidden the woods surrounding Goatswood. Attacks per round: 1 (strike and swallow) Strikes out with its coiled tendrils that have a range of 30 yards/meters. Aura Shimmering and cascading emanations of light appear to herald this entitys arrival. To date, the truth remains out of reach, as no one has yet come forward to test this theory. A certain sense of tainted beauty may resonate, and of things being not what they seem; the milk appears fresh but is old and sour, the lily is gilded, and so on. Over millennia, such Elder wards either faded or were removed, piece by piece, until their power was lost, releasing the chthonians and their god to roam and nest within the Earths interiorthis happening sometime during the 10th century (according to Wendy-Smith) although older tomes suggest a far earlier period before the advent of mammals. Each day thereafter, the target should attempt a Hard POW roll, which if failed means they act on the impulse and attempt to carry out the task commanded of them (this may either be conscious or unconscious at the Keepers discretion). Don't make him cry any more. On land, the avatars cults provide a tangible and real threat to anyone who happens to come upon their strange communities, be they in uncharted territories or hidden away in dark corners of otherwise civilized nations. In both cases, such worship is either hidden or shunned by the majority, causing some to obfuscate their beliefs behind more conventional trappings, such as certain snake charmers or snake-handling sects. Perhaps, this 237 CHAPTER 2 m a l strange evolution is the ultimate pathway for those beings we call the Outer Gods and Old Ones? Shinjh: a writhing mass of long, flat, cactus-like tendrils, each spiked with long, metallic spines that emerge from a curving trunk. Such cults as there are may deposit idols or effigies of the deity for some purpose, bringing doom to those unfortunates who look upon these nasty figurines. Is it a psychic intelligence without form? The Great Spinner devotes its time to fashioning an immense web, which is said to pull and hold multiple dimensions together. For some, viewing an idol (or even the sleeping form of the god in statue form) may drive them to obsession and fascination, perhaps stirred by unnatural dreams caused by proximity to the deity. Other names: the Coming Storm, the Snow-Thing, Storm Bringer, the Whipping Wind. Wine connoisseurs and collectors, as well as those seeking the secrets of eternal life, may hear rumors of the cults miraculous bottles and seek to obtain them, using any means available to them. Bast 41 CHAPTER 2 m a l Encounters Some dreamers recount seeing temples to Bast in the Dreamlands where the cult of the goddess appears to remain active and strong. Sight of the Dead: those most favored might be allowed to see through the eyes of those doomedthe many petrified but living humans and creatures damned to live within a rigid body. Note that once a person has been bound to the artifact, the item may be touched by others with no harmful effect, although should the owner die or go to Ithaqua (somehow leaving the artifact behind), the next person to touch it will feel its effects and must attempt to resist them or fall under its spell. Some may receive vague impressions they associate with folklore or other human-centered beliefs, while others see deeper and access a clearer Cthulhushaped message. Bringer of darkness. Start your day off right, with a Dayspring Coffee The cult is believed to operate out of the Northern Territory, but allegedly has members across the country. Cult Human cults of Nodens are rare and small, with some having links to priests within the various temples to Nodens within the Dreamlands.